The moor pays the curious.
Smash the right wall and Wickmoor opens up: shortcuts, hidden spells, extra hearts.

A hard, classic top-down adventure set as magic dies out in 1348. Spend it on spells, tear it back from what you kill, and when it runs dry, finish the fight with a staff.
Free demo: explore Wickmoor and face the Iron Reeve. Windows 10 and 11. Version 0.6.0. The installer isn't signed yet, so Windows SmartScreen may say it protected your PC: choose More info, then Run anyway. SHA-256 F6F4CFD9E3E76F8FD00C7104BDCFCAA47C8EDD03EC67832478D984F3218CB52E
1348. The plague is spreading, and magic is going with it. You are Wick, a wizard spending what's left. Search the moor for what it hides, fight your way down into the Lamplighter Vaults, and learn fast: the guardians hit hard, and one wasted spell can cost you the fight.
Smash the right wall and Wickmoor opens up: shortcuts, hidden spells, extra hearts.
Pull aura from fallen enemies to keep going. When it runs dry, it's you and the staff against the pack.
Cairnback stands guard down here. Learn its pattern the hard way. It won't wait while you work it out.
Frames from in-development gameplay footage.
Magic mysteriously vanishes from folklore, fairy tales and history books, just as the Black Plague spreads.

The six creatures native to the frozen Rimewold now have new art to match Wickmoor's: the Drift Yeti, the Drift Lynx, the Shard Hare, the Rimewing, the Rime Revenant and…
The End of Magic
Every dungeon is now furnished with its own region's pieces, so a crypt, a mill and a flooded cave each look like the place they are. Walls read as cut stone, every room…
The End of Magic
The great hollow oak in Wickmoor's Old Wood can be entered, and inside it now looks like the inside of a living tree rather than a stone cave. Ringed walls of bark and…
The End of Magic