Destroyed ships now break up with a thin ring, not a filled sphere
In Shattered Rift, the large filled death sphere has been removed and replaced with a thin open ring and a compact flash. The separate breakup flash, its light and whole-fragment emission were reduced so neighboring ships remain clearer. Original hull pieces, motion and damage behavior are retained. The player-camera clip and image are compared with an earlier sphere image in a controlled chain corridor; poses are not pixel-aligned. Output is fixed 1080p60 offline, not sustained 60 FPS on hardware. A residual white fireball core, flat fragment materials, close aiming, loading and the full AAA target remain open.

