Devlog

Forest canopy blobs become branching trees

Forest canopy blobs become branching trees: image 1 of 2

In Shattered Rift, the forest's solid green canopy blobs have been replaced by branching trees with textured bark and cutout leaf silhouettes. The trees use four detail levels. The attached after-and-before images are player-camera captures from the same moment, with the camera, ship, all 2,200 placements and their colours matching exactly. This is an iteration, not a finished pass: canopy density, a full review of wind and detail-level transitions, terrain and material polish, and sustained 60 FPS and AAA quality all remain open.

Forest canopy blobs become branching trees: image 2 of 2
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