Forest canopy blobs become branching trees
In Shattered Rift, the forest's solid green canopy blobs have been replaced by branching trees with textured bark and cutout leaf silhouettes. The trees use four detail levels. The attached after-and-before images are player-camera captures from the same moment, with the camera, ship, all 2,200 placements and their colours matching exactly. This is an iteration, not a finished pass: canopy density, a full review of wind and detail-level transitions, terrain and material polish, and sustained 60 FPS and AAA quality all remain open.

