Recruited allies no longer pull automatic aim assistance
In Shattered Rift, recruited ships no longer pull automatic aim assistance onto themselves. Allies now have a readable ALLY label and small upward green chevrons, while real hostiles keep red raider marks. Shooting an ally still hits its actual hull and triggers the existing betrayal behavior, so allies are not invulnerable. The clip, from a controlled encounter, shows an ally becoming a raider after a real primary hit. This is review footage, not a finished beauty reel or a hardware 60 FPS claim. Point-blank, charge and all-angle feel, impact and world art, and performance remain open.

