Town

The Grey Camp

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Town of The Aura Wastes.

A small camp of travellers at the edge of everything: tents, a fire and a town torch past the seal of ten. A trader, a scout, a dowser, a painter, a lookout and an old wanderer have all come to see the grey.

The town torch

Every town has a torch on its plaza. Light it with the staff and it becomes Wick's checkpoint: a fall ends here, resting at the lit torch heals, and a lit torch is also a stop for lantern travel. Resting heals Wick, but it wakes the land's creatures again.

People

  • Maudry the trader: A trader who follows travellers to the edge of everything and sells them what they forgot.
  • Sefa the glass-walker: A scout who marks safe ways across the glass fields with lanterns; gives a quest.
  • Ness the dowser: Finds water in the grey with a hazel twig.
  • Quill the painter: Came to paint the grey; finds forty colours in it.
  • Hob the lookout: Walks a round of the camp every night with a lantern, counting the tents.
  • Old Tarrant, a traveller: An old wanderer resting by the fire, who walked here to see the grey for himself.

Quests

Jory the peddler turns up in every town Wick reaches, always one town ahead or one behind, full of news from the last one.

See also

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