Town

Kitecrest

SpoilerThis page covers the lands past Wickmoor. Show it

Town of The Scour.

A caravan town on top of a mesa where the wind never stops: flat mud houses with domes and wind-catcher towers, a caravanserai, striped caravan tents, turning cloth wind mills and kite lines strung between the towers. A rope bridge crosses the drop to the west. Caravans pay the Galeweaver for safe winds.

The town torch

Every town has a torch on its plaza. Light it with the staff and it becomes Wick's checkpoint: a fall ends here, resting at the lit torch heals, and a lit torch is also a stop for lantern travel. Resting heals Wick, but it wakes the land's creatures again.

People

Quests

Jory the peddler turns up in every town Wick reaches, always one town ahead or one behind, full of news from the last one.

See also

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