The Sea Hall
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Dungeon in The Stormcoast.
The Sea Hall is a dungeon in The Stormcoast.
SpoilerWalkthrough
Behind the seawall
Getting in
The way in is at The Seawall ("Past the seawall").
It needs Burrow. The seawall shuts the sea hall from the land, stone on stone, too high to climb and too thick to break. Only something that went under it could get in.
Rooms
- Inside the Wall
- The Tide Pools
- The Kelp Dark
- The Undertow
- The Bell Chamber
- The Sea Cave
- The Approach
- The Tide Wires
- The Leyden Jars
- The Wrack Line
- The Gull Gallery
- The Anchor Chain
- The Wreck Hold