Dungeon

The Star Court

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Dungeon in The Unbound Heights.

The Star Court is a dungeon in The Unbound Heights.

SpoilerWalkthrough

Under the great dial

Down the well under the observatory's great dial. The shaft, a funnel; the chart room, three star stones to strike fewest points first, which opens the north; the instrument room, two blocks for two plates; the long glass, archers and Bulwark for the key; the cistern, a lever Beckon throws for the big key; the Constellation Fox. The lower wing (14 rooms) climbs from the gate to the old mouth.

Getting in

The way in is at The Star Court ("Down under the great dial").

It needs Telekinesis. A great dial in the floor has its stars knocked out of line with the sky. It's too heavy to push. Something that moved things without touching them might turn it true.

Rooms

  • The Well Shaft
  • The Chart Room
  • The Instrument Room
  • The Long Glass
  • The Star Cistern
  • The Fox's Sky
  • The Approach
  • The Lower Star Hall
  • The Old Orrery Steps
  • The High Chart Room
  • The Turning Rune Gallery
  • The Cold Glass Room
  • The Clear Comet Hall
  • The Far Meridian Cut
  • The Starlit Zenith Stair
  • The Long Astrolabe Room
  • The Pale Nadir Gallery
  • The Lower Equinox Hall
  • The Old Lens Cellar
  • The High Ecliptic Steps

See also

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