Dungeon

Thunder Ram's Plateau

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Dungeon in The Stormcoast.

Thunder Ram's Plateau is a dungeon in The Stormcoast.

SpoilerWalkthrough

Inside the plateau

Climbing inside the plateau. A funnel ascent; the rod hall, four bays and two blocks for two plates; the wind gallery, an L of stone archers whose bolts Bulwark sends home for the key; the cistern, rain water held back by a sluice lever thrown from across it (Beckon) for the big key; the ram's pen, a ring whose floor gives way back to the ascent; Thunder Ram on the summit.

Getting in

The way in is at Thunder Ram's Plateau ("Up onto the plateau").

It needs Telekinesis. The great lightning rod has fallen across the only way up, an iron mast as long as a house. Nothing short of lifting it with your mind would shift it.

Rooms

  • The Ascent
  • The Rod Hall
  • The Wind Gallery
  • The Cistern
  • The Ram's Pen
  • The Summit
  • The Gully
  • The Copper Floor
  • The Spark Hall
  • The Ram Fold
  • The Gust Gallery
  • The Earthing Hall
  • The Crag Hoard

See also

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