Dungeon

The Warden's Vault

SpoilerThis page covers the lands past Wickmoor. Show it

Wizard's stronghold in The Bonelands.

The Warden's Vault is a wizard's stronghold in The Bonelands.

SpoilerWalkthrough

Under the canyon floor

Behind the land's seal. A pillared vault gate; the reliquary, a ring whose three risers (Pillar Raise) unbar the rib hall; the rib hall, a cross of cracked bone walls (Concussion, Stone Fist) with a key; the dig, a sump of black water and a lever across it (provisions); the Geode Drake in its crystal hall; the ossuary stair, lamp-dark, the big key, a broken landing back to the gate; the Bone Warden.

Getting in

The way in is at The Warden's Vault ("The Warden's Vault").

The door is a seal that opens once the land has given up enough of its magic: absorb the auras of the land's creatures (ten of them) and its guardians, and the sockets light.

Rooms

  • The Vault Gate
  • The Reliquary
  • The Rib Hall
  • The Dig
  • The Geode
  • The Ossuary Stair
  • The Warden's Throne
  • The Ossuary Walk
  • The Approach
  • The Scree Hall
  • The Bone Candles
  • The Charnel
  • The Sorting Floor
  • The Sentry Walk
  • The Warden's Relics

Also here

See also

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